What is one method to establish a team’s velocity?

What is one method to establish a team’s velocity?

a. Compare The average Story points completed throughout the previous Iterations

b. Add the Story points for all Features completed in the Iteration

c. Add the Story points for all the Stories planned for the iteration

d. Calculate the percentage planned versus actual stories completed during an Iteration.

 

Answer:- The correct answer is a. Compare The average Story points completed throughout the previous Iterations

The team velocity refers to how much of work a team can do in one sprint or iteration. This is calculated by summing up the total number of story points completed in previous sprints and finding average.

For instance if in Sprint 1 they completed 50 story points, in Sprint Two they accomplished 40 of the story point and finally in Sprint Three it was able to accomplish 60 on the same; when we add these up then their cumulative achievement is 158. 50 story points per sprint are calculated as the average velocity over three sprints.

You can eliminate outliers and account for sprints where more or less work was completed by averaging the story points recorded in previous sprints. The velocity gives an estimate of how much work the team can confidently finish within a single sprint.

In sprint planning, the development team picks stories from backlog which give a total equal to that of team’s velocity. This ensures that the sprint goal can be accomplished relying on past results. Velocity can-and does at times change over time, with changes in team composition and abilities. 3-5 sprints is usually recomputed as an input into longer term planning of release.

 


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